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Stoa

A live multiplayer AI team space for getting real work done

2026-04-17

Product Introduction

  1. Definition: Stoa is a live-synced, multiplayer meeting space and collaborative context engine designed for remote product teams and AI agents. It functions as a specialized "Maker Meeting" platform that combines real-time video/voice communication with a shared file system and integrated AI development tools like Claude Code. Technically, it is a local-first application that bridges the gap between synchronous conversation and asynchronous execution by capturing structured project data directly from live interactions.

  2. Core Value Proposition: Stoa exists to eliminate the "lost context" tax and the administrative burden of post-meeting write-ups. By treating conversation as the primary operating system for development, it allows teams to talk, decide, and build simultaneously. The platform serves as a shared memory layer where every decision is automatically captured with reasoning and attribution, ensuring that the transition from a brainstorm to a codebase is seamless. Its primary value lies in "Collaborative Context Engineering," allowing small teams to maintain the output velocity of much larger organizations through deep AI integration and persistent decision records.

Main Features

  1. Live Decision Capture and Attribution: Unlike standard transcription services, Stoa uses AI to identify and extract specific decisions, intent, and open questions in real-time as they occur during a meeting. Each decision is stored with the specific reasoning discussed and attributed to the team members involved. This creates a structured "decision record" that lives alongside the project files, preventing "Slack archaeology" and the need for manual meeting summaries.

  2. Multiplayer AI Agents and Claude Code Integration: Stoa features built-in AI agents, including Claude Code, within cloud sandboxes. These agents participate in the meeting as active collaborators, capable of generating artifacts such as PRDs, user stories, and specs, or even shipping code changes live. Because the agents share the team’s full context, they build based on the actual decisions made in the conversation rather than outdated documentation.

  3. Local-First Shared File System: The platform utilizes a local-first architecture with a dedicated Mac/Windows application. This allows the Stoa workspace to sync directly with a user’s local machine, making the captured context and project files accessible to external tools such as Cursor, VS Code, Figma, Linear, and Jira. This ensures that the "Plan" generated in Stoa is immediately actionable in the developer's or designer's native environment.

  4. Dynamic Artifact and Plugin Generation: Teams can customize their meeting environment on the fly. By describing a need to the Stoa Agent—such as a sprint board, a CI dashboard, or a custom file viewer—the platform builds the requested plugin or widget live within the session. This extensibility allows the workspace to evolve according to the specific needs of a project or a particular sprint.

Problems Solved

  1. The Post-Meeting Documentation Gap: Traditional meetings require a human to manually synthesize notes into actionable tasks, often leading to delays and miscommunication. Stoa solves this by providing "zero post-meeting write-ups," where the "meeting" and the "work" happen in the same environment, and the documentation is a byproduct of the conversation.

  2. Context Fragmentation and "Re-deciding": Engineering teams often lose 30% of their velocity re-establishing context or re-discussing decisions made in previous sessions. Stoa solves this by building "Institutional Memory," where every conversation feeds into a compounding context layer that is resurfaced in future sessions or when new engineers join the team.

  3. Target Audience:

  • Seed-Stage Founders: Who need to move from ideation to implementation without the overhead of dedicated Project Managers.
  • Heads of Engineering: Looking to reduce "context switching" costs and improve the onboarding speed of new developers.
  • Product Designers & Full-Stack Engineers: Who require a shared environment where design critiques and code implementations are tethered to the same decision history.
  • AI-Native Startups: Teams that utilize AI agents as part of their core development workflow.
  1. Use Cases:
  • Brainstorming to Spec: A team discusses a new feature; Stoa captures the intent and the agent drafts the PRD before the call ends.
  • Design Critiques: A designer walks through a prototype in Figma; decisions on UX changes are captured and synced to the developer's context.
  • Emergency Course-Correction: A bug is spotted mid-build; the team meets, changes a decision, and all agents/teammates are instantly notified of the new direction.

Unique Advantages

  1. Usage-Based Pricing vs. Per-Seat Fees: Stoa disrupts the traditional SaaS model by charging a flat $5 per hour pay-as-you-go rate. There are no per-seat fees or tiered "Pro" plans. This allows teams to invite unlimited collaborators, including contractors or stakeholders, without increasing fixed monthly costs, making it highly cost-effective for small, high-output teams.

  2. Conversational Operating System Philosophy: Unlike Zoom or Google Meet, which are general-purpose communication tools, Stoa is purpose-built for "Makers." It treats the conversation as the "Product," where the output isn't just a video recording, but a structured stack of decisions and code-ready context.

  3. Compounding Context Layer: Most meeting tools are ephemeral—once the call ends, the data is siloed. Stoa’s unique innovation is the "Compounding Context," where every session informs the next. AI agents within Stoa don't start from zero; they have access to the history of "why" things were built, leading to higher accuracy in code generation and task execution.

Frequently Asked Questions (FAQ)

  1. How does Stoa's $5/hour pricing work? Stoa operates on a pay-as-you-go model where you are charged $5 for every hour your team spends in a live-synced session. There are no monthly per-user fees, meaning you can invite your entire organization or external partners at no extra cost. You only pay for the actual time spent collaborating, and a $50 free credit is provided to new users to start.

  2. Can Stoa integrate with my existing developer tools like Cursor and GitHub? Yes. Stoa is a local-first application that syncs your meeting context and project files to your local machine. This allows you to use the structured decisions and plans generated in Stoa directly within tools like Cursor, VS Code, Linear, and Jira. It is designed to complement your existing workflow rather than replace your favorite editor.

  3. Is Stoa just a transcription tool with AI summaries? No. Stoa goes beyond transcription by providing a live, shared workspace with a common file system. It doesn't just summarize what was said; it extracts actionable decisions, tracks open questions, and allows AI agents (like Claude Code) to build alongside you in cloud sandboxes. The result is a living document of your project's evolution, not just a text log.

  4. What are "Multiplayer AI Agents" in Stoa? Multiplayer AI agents are LLM-powered collaborators that everyone in the meeting can interact with simultaneously. You can direct these agents to write code, create project specifications, or build custom UI widgets live during the meeting. These agents have access to the full project context, ensuring their output is aligned with the team's current decisions.

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