Product Introduction
- Hana by Spline is a browser-native, real-time canvas designed for creating interactive 2D experiences, including interfaces, dynamic visuals, and animations, with a focus on performance and seamless production deployment.
- The core value of Hana lies in its ability to unify design, interactivity, and collaboration into a single platform, enabling creators to build state-based, responsive content that operates in real-time and exports directly to production environments.
Main Features
- Real-Time Vector Network Editing: Hana’s custom render engine processes vector data in real-time, supporting advanced vector networks (beyond Figma’s two-line connections) and multi-level booleans for creating complex, animatable shapes with GPU-accelerated effects like soft shadows and blurs.
- Event-Driven State Transitions: Users can design interactive experiences using event triggers (e.g., hover, touch, keyboard input) to control state-based animations and transitions directly on the canvas, eliminating the need for separate prototyping tools.
- Production-Ready Export System: Frames in Hana are exportable as live URLs, images, or embeddable components optimized for web deployment, ensuring pixel-perfect fidelity and real-time interaction preservation in final products.
- Multiplayer Collaboration: Built on Spline’s existing real-time collaboration infrastructure, Hana allows teams to co-edit canvases simultaneously, with live updates and instant feedback, streamlining iterative design workflows.
Problems Solved
- Fragmented Design-to-Production Workflows: Hana removes the disconnect between design tools (e.g., Figma) and prototyping/animation software by integrating interactivity, animation, and export into a single environment.
- Target User Groups: UI/UX designers, interactive content creators, and development teams requiring real-time collaboration and production-grade outputs without code dependencies.
- Use Cases: Designing dynamic UI components (e.g., animated buttons), creating interactive marketing visuals (e.g., hover-responsive infographics), and prototyping app flows with embedded interactivity for stakeholder review.
Unique Advantages
- Real-Time Vector Engine: Unlike Figma or Adobe Illustrator, Hana’s engine processes vector operations in real-time, enabling instant visual feedback during editing and interaction design, which is critical for iterative workflows.
- Unified Interactive Design: Hana integrates motion and interactivity as foundational elements (e.g., frames as playable components), whereas tools like Framer or ProtoPie require separate modes or plugins for animation.
- Browser-Native Performance: Hana’s GPU-accelerated rendering and lightweight architecture allow complex vector networks and effects to run smoothly in browsers, outperforming desktop-only tools like Sketch or After Effects.
- Seamless Export Pipeline: Exported Hana frames retain interactivity and visual fidelity without requiring third-party runtimes, unlike Lottie or GIF-based solutions that often lose quality or functionality.
Frequently Asked Questions (FAQ)
- How does Hana handle real-time collaboration? Hana uses Spline’s existing multiplayer infrastructure, enabling live co-editing with sub-second latency, version control, and per-user cursors, all within the browser without requiring plugins or desktop apps.
- Can Hana exports be embedded into existing websites? Yes, Hana generates embeddable code snippets (HTML/CSS/JavaScript) for interactive frames, optimized for performance and compatibility with modern web frameworks like React or Vue.
- What distinguishes Hana’s vector networks from Figma? Hana supports unlimited connections per vector point (vs. Figma’s two-line limit) and real-time multi-level booleans, enabling complex shape operations without manual path adjustments.
- Does Hana require coding skills for interactivity? No, Hana provides a visual interface for assigning events (e.g., click, scroll) to state transitions, making it accessible to designers without programming expertise.
- How does Hana ensure production readiness? Exported assets are automatically optimized for load times (e.g., compressed SVGs, tree-shaken JavaScript) and tested for cross-browser compatibility, reducing post-export debugging.
