Product Introduction
- oMoo is an AI-driven haptic music player that translates audio elements like rhythm, texture, and melody into real-time tactile vibrations, enabling users to physically experience music through their smartphones. It leverages advanced machine learning algorithms to analyze and convert complex musical patterns into customizable haptic feedback. The product is designed to operate seamlessly on iOS and Android devices without requiring external hardware.
- The core value of oMoo lies in democratizing music accessibility by enabling deaf or hard-of-hearing individuals to perceive music through touch. It bridges the gap between auditory art and sensory inclusivity, ensuring music enjoyment is not limited by hearing ability. The product also enhances music appreciation for all users by adding a tactile dimension to traditional audio playback.
Main Features
- oMoo uses AI to decompose music tracks into granular components (e.g., basslines, percussion, vocals) and maps them to distinct haptic patterns. Each element is assigned a unique vibration frequency (10Hz–250Hz) and intensity (0–100%) for precise tactile representation. Users can adjust these parameters via a granular interface to personalize their experience.
- The player supports real-time synchronization of haptic feedback with music streaming platforms like Spotify and Apple Music. It processes audio inputs with <50ms latency using on-device neural networks, ensuring vibrations align perfectly with beats and melodies. Offline mode allows pre-processed haptic tracks to be stored locally for low-bandwidth environments.
- Customizable presets include "Rhythm Focus" (emphasizing percussive elements), "Melody Flow" (highlighting harmonic progressions), and "Full Spectrum" (combining all layers). Developers can access an SDK to integrate oMoo’s haptic engine into third-party apps, with API documentation provided for waveform customization and device compatibility testing.
Problems Solved
- oMoo addresses the exclusion of deaf or hard-of-hearing individuals from music consumption by providing an alternative sensory channel. Traditional audio-only platforms fail to engage users with hearing impairments, whereas oMoo’s tactile feedback enables them to perceive musical structure and emotion.
- The target user group includes 466 million deaf or hard-of-hearing individuals globally, music therapists, educators teaching students with hearing disabilities, and audiophiles seeking multisensory experiences. It also serves venues like museums or theaters aiming to provide inclusive performances.
- Typical use cases involve a deaf user feeling the crescendo of a symphony through rhythmic vibrations, a dance instructor teaching choreography via tactile cues, or a parent sharing lullabies with a hearing-impaired child. Schools can integrate oMoo into music classes to demonstrate tempo and dynamics tactilely.
Unique Advantages
- Unlike basic vibration-based music apps, oMoo employs AI to isolate and render individual instrument layers as haptic signals, offering unparalleled detail. Competitors like GoodVibes or VibroMusic only provide generic beat-synced vibrations without dynamic layering.
- The proprietary "HapticML" algorithm dynamically adjusts feedback based on device hardware (e.g., optimizing for iPhone Taptic Engine or Android linear actuators). This ensures consistent performance across 800+ smartphone models, a feature absent in hardware-dependent solutions.
- oMoo’s partnerships with major artists and labels enable pre-mapped haptic tracks for popular songs, reducing manual customization. Its open-source community repository allows users to share and download haptic profiles, creating a scalable ecosystem competitors lack.
Frequently Asked Questions (FAQ)
- How does oMoo differ from smartphone vibration settings? oMoo uses AI to convert specific musical elements into structured haptic patterns, whereas default vibrations only respond to volume peaks. For example, a drum solo triggers rapid 100Hz pulses, while a violin solo produces sustained 60Hz waves with intensity modulation.
- Is oMoo compatible with hearing aids or cochlear implants? Yes, oMoo’s tactile feedback is designed to complement hearing aids by providing supplementary sensory input. Users can synchronize haptic output with their device’s audio output delay settings (0–500ms) to align with hearing aid processing times.
- Does the app drain battery life? oMoo’s on-device AI processing consumes 15% less power than streaming video, with an average battery drain of 8–12% per hour. The app includes a power-saving mode that limits haptic resolution to 50Hz max and disables background processing.